🎬 Animation Studio

Kobow / iLottery · symbol animation archive · Anijam + Seedance pipeline
tool: Seedance via Anijam 1 asset 4 iterations (v1→v4) 25+ output files ~190 MB
📜 Prompt template

RICA Anime · Motion Prompt v4 (LATEST)

Anti-zoom Native loop Anti-leak Chroma green BG Slot-ready

Master template hardened over 4 iterations. v4 adds explicit chroma key green background (#00FF00) hardcoded at top of prompt — enables clean alpha extraction downstream via chroma-key + despill. Locks the camera, prevents zoom drift, enforces seamless loop (last frame = first frame), and contains all motion strictly inside the symbol's gold frame. Use no Anijam / Seedance.

📖 Read prompt (all versions)
🎨 Asset · mermaid_wild · v1 → v4 progression

Mermaid WILD · Atlantis slot symbol

source: mermaid_wild__source.png (1024×1024 PNG)

🥇 v4 · chroma green BG latest

1440×1440 24fps native 5s · 121f RICA v4 BG dark green
📋 meta.json

🥈 v3 · BG black (chroma green falhou)

1440×1440 24fps native 5s · 121f RICA v3 BG black
📋 meta.json

🥉 v1/v2 · primeira tentativa

1440×1440 24fps native 5s · 121f RICA v1/v2 BG black
📋 meta.json
📁 Folder structure (auto-archive)
animations/
├── INDEX.md
├── index.html                     ← this page
├── sources/                       ← original input PNGs
│   └── {asset_id}__source.png
├── prompts/                       ← motion prompt templates
│   └── RICA_ANIME_PROMPT_v3.md   ← versions v1→v4 documented
└── outputs/                       ← generated animations per iteration
    └── {asset_id}__seedance[_v{N}]__{YYYYMMDD}/
        ├── meta.json              ← prompt, cost, date, BG color, notes
        ├── native_24fps.mp4
        ├── 30fps_mci.mp4
        ├── 60fps_mci.mp4
        ├── 30fps_loop_pingpong_10s.mp4
        ├── 30fps_TRANSPARENT_hevc.mov   ← chroma-key alpha (Safari/iOS)
        ├── alpha_sample/                ← PNG proof of alpha
        └── sprite_atlas.png             ← N frames × 256px grid
🔄 Workflow (Anijam → Seedance)

1. User generates animation in Anijam (Seedance backend) using RICA Anime Prompt v4 (chroma green BG)

2. Drops .mp4 in ClaudeShare/anime/

3. Claude detects BG color (green/black) and processes via ffmpeg pipeline: 30fps MCI · 60fps · ping-pong loop · xfade loop · HEVC .mov alpha (chroma-key + despill) · sprite atlas · frame PNGs

4. Auto-archive at animations/outputs/{asset_id}__seedance_v{N}__{date}/ with meta.json

5. Mirror to Mac1 local at ClaudeShare/animations/

6. This index.html updated with new variant card